Akrid

Description:
Level 3 Dragonborn Warlord
Akrid
+6
22
Strength
+2
14
Constitution
+0
10
Dexterity
+3
16
Intelligence
+1
12
Wisdom
+5
20
Charisma
HIT POINTS
Total
36
Bloodied
18
Surges
11
Value
9
SAVE MODIFIERS
Description.
+3
Initiative
5
Speed
SKILLS
+0
Acrobatics
+4
Arcana
+11
Athletics
+6
Bluff
+12
Diplomacy
+2
Dungeoneering
+7
Endurance
+2
Heal
+6
History
+3
Insight
+15
Intimidate
+2
Nature
+2
Perception
+4
Religion
+0
Stealth
+6
Streetwise
+0
Thievery
19
Armor Class
18
Fortitude
15
Reflex
17
Will
RACE FEATURES
Dragon Breath
Use acid dragon breath as an encounter power – Strength based
Dragonborn Fury
+1 to attacks while bloodied
Draconic Heritage
Add Con mod to healing surge value
CLASS FEATURES
Combat Leader
You, and allies w/i 10 that can see & hear you, gain a +2 to Initiative
Inspiring Presence
Allies that see you and spend an action point for an extra action regain lost HP = 1/2 your level + Cha mod
Inspiring Word
Gain the Inspiring Word Special Encounter Minor power
FEATS
Improved Inspiring Word
Add Cha mod to HP restored through Inspiring Word power
Dragonborn Frenzy
+2 Damage when bloodied
BACKGROUNDS
Marshal’s Deputy
+2 to Intimidate
AT-WILL POWERS
Commander’s Strike
Wolf Pack Tactics
ENCOUNTER POWERS
Dragon Breath
Inspiring Word
Guarding Attack
Warlord’s Strike
Knight’s Move
DAILY POWERS
White Raven Onslaught
ATTACKS
1d8+7
+11 vs AC
Blood Fury Longsword +1
1d4 + 6
+7 vs AC
Unarmed
EQUIPMENT
Blood Fury Longsword +1
Versatile Chainmail +1
Bloodguard Light Shield
Beryl of Catastrophe Avoidance
CHARACTER NOTES
Languages : Common, Draconic
Bio:

Akrid

The Forging of Destiny Michiganmize